For the season 2 of Century: Age of Ashes, we reworked Hünavatn Lake to welcome a new game mode, roots and vegetation, into it. 
I was in charge of the creation of the "Root" tool, made with Houdini. And the creation of the new shaders for the Vistas, the Lake and the Cliffs.  
My role was also to make sure that everything would run smoothly, even with all the addition and tweaks we were doing to the original version of the map. So another big part of my job on this one was on the optimization of the reused assets and the new ones. 
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The creation of the map was a team effort, many thanks to everyone at Playwing that worked on this level.
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Art Director : Pascal Barret 
Concept Artist : Mathieu Boyer 
Lead Environment Artist : Brice Besson 
TD Rendering : Frederic Cros
Technical Artist : Theo Bourille
Environment Artists : 
François Dumoulin 
Thomas Chevenne 
https://www.artstation.com/mathieuboyer
https://www.artstation.com/bricebesson1
https://www.artstation.com/bubar 
https://www.artstation.com/athoms 
https://www.artstation.com/theobourille