For the Season 3 of Century: Age of Ashes, we released a new map with a new game mode.
I was responsible for some workflow optimization/tools creation to fit new production constraints (I'll try to show this in a future post). I also produced the various shaders and materials used in the map. And I worked on the cave wall meshes.
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The creation of the map was a team effort, many thanks to everyone at Playwing that worked on this level.
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Art Director : Pascal Barret
Concept Artist : Mathieu Boyer
Lead Environment Artist : François Dumoulin
Environment Artists : Erwan Barbarin
TD Rendering : Frederic Cros
FX : Theo Bourille
https://www.artstation.com/mathieuboyer
https://www.artstation.com/bubar
https://www.artstation.com/ebarbarin
https://www.artstation.com/theobourille