I had the pleasure to work on the map "Valkürian Sanctuary" for Century Age of Ashes as an Environment Artist. I was in charge of the creation of the cliffs/rock kit and the vistas on the Breach and Cliff's side. In addition, I also did some level art in some areas of this map, (mainly in the mine area and on the border parts that are connected to the Breach vista and side cliffs), and did some props and shader here and there.
I had the opportunity to create a quick Houdini tool that draw spline mesh Decals over any type of surfaces, with it, we were able to draw our "Gold veins" directly in Unreal Engine, over our Cliffs, without having to add new meshes and textures to the rock kit.
The creation of the map was a team effort, many thanks to everyone at Playwing that worked on this level.
Art Director : Pascal Barret
Concept Artist : Mathieu Boyer
Lead Environment Artist : Brice Besson
TD Rendering : Frederic Cros
Technical Artist : Kevin Babin
Environment Artists :